| Game 1 Final Assignment - 2025 20% |
Criteria: Build from scratch and demonstrate these features in a Godot file.
Features: 1. 0% Name the file with your last name underscore first name, underscore "final". (eg. ouellette_daniel_final) 2. 1% Create an opening scene that includes a full screen background graphic or animation, Text in a Label and a button to link to the main game scene.
---------------------------------------------------------------------------------------------------------------------------------------- 3. 1% Create a scene for the Game. Extend Scene to the right. Include fullscreen background art. 4. 2% Create an environment in game scene using a tilemap. 5. 2% Create a Character in game scene that can run left and right as well as jump. Make the CharacterBody2D a scene ("Save Branch as Scene"). 6. 3% Apply Animation to the character for each direction. 7. 1% Add Camera as Child of CharacterBody2D. 8. 2% Create Collectable Objects which make a sound and disappear when the Characterbody2D collides with it. 9. 1% Add Background Music to Game Scene.
---------------------------------------------------------------------------------------------------------------------------------------- 10. 1% Create custom keys in the Project Settings to control the movement of the Character (eg. AWSD keys). 11. 2% Add an Area2D Node with graphics or animation to act as the prize and it triggers a scene change to a Win Scene when the CharacterBody2D collides with it
Pick one or more from the options below: A. 3% (Optional) Create UI (CanvasLayer Node) with button to go back to start screen. B. 3% (Optional) Create Parallax Background. C. 4% (Optional) Create score counter and Put SCORE display on the UI layer above the game. Score increases by 1 when you pick up collectables. D. 4% (Optional) Create Character that shoots bullets at targets and targets disappear with a sound when struck. E. 3% (Optional) Jump to a new scene based on a score of 3.
Hand in Packed as Zip Godot file to CANVAS.
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